#pragma once

#include <AVUITypeConverter.h>

namespace AVUI {

class PointCollectionConverter : public TypeConverter
{
public:
    virtual bool CanConvertFrom(Object* pContext, const Type& type) const;
    virtual ObjectPtr ConvertFrom(Object* pContext, Object* pObjectFrom) const;
    virtual bool CanConvertTo(Object* pContext, const Type& type) const;
    virtual ObjectPtr ConvertTo(Object* pContext, Object* pObjectFrom, const Type& type) const;
};


};
